| The RuneScape economy is quite similar to
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| | in the Fight Pits and Fight Caves.
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| real world economics. One difference,
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| | Players can also earn a type of currency
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| however, is that skill development is
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| | called Trading Sticks. These are obtained
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| encouraged along side wealth
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| | by performing favors for community
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| accumulation. Various currencies are used
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| | members. New currencies are continuously
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| regionally throughout RuneScape.
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| | being introduced into RuneScape. However,
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| Inflation is controlled by various means,
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| | these are usually confined to specific
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| as is the economy in general.
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| | regions or can only be used to purchase
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| The base of the economy is comprised of
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| | certain items.
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| potatoes and wheat, then fish, logs, ores
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| | All buying and selling prices at
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| and coal and also bones and raw meat
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| | specialty stores are controlled. The
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| accumulated by killing monsters. A second
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| | price is determined by the value of the
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| tier of commodities is made up of items
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| | item and the quantity in stock. It is
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| processed from harvested items includes
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| | possible to make quick money by buying
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| tanned hides, metal bars, cooked foods,
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| | cheaper items that are overstocked and
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| gems and runes. A third tier is made up
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| | then selling them to stores where these
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| of fully processed items and rare items.
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| | items are not in stock for a higher
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| The value of commodities is primarily
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| | price. Alchemy spells allow players to
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| determined by scarcity and the skill
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| | collect valuable goods because of their
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| level required to obtain them. Items that
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| | alchemical value rather than the real
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| are not readily available are more
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| | value.
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| valuable. Those items that require a
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| | Inflation is also controlled by assuring
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| higher skill level are scarcer and
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| | that money leaves the game. Barrows
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| therefore more valuable. Monetary value
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| | weapon and armor sets are just one of the
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| is not the only judge of value. If a lot
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| | ways in which this is done. Since they
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| of experience is gained, the value of the
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| | require constant repair, money is
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| commodity is also increased.
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| | continuously leaving the game as it is
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| The primary currency in RuneScape is gold
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| | paid to an NPC. Also, Construction has
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| pieces or coins. This currency is often
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| | caused a drop in the price of items such
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| referred to as gp. However, there are
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| | as Party hats and whips.
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| also alternate currencies. One of these
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| | Thus, RuneScape serves as a virtual world
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| is Tokkul. This currency, made of black
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| | with a virtual economy. It is controlled
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| obsidian, was introduced into the city of
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| | but continuously changing. Knowing how
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| Tzhaar in 2005. Tokkul can be acquired by
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| | the overall economy works can facilitate
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| killing high-level demons and as an award
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| | the moneymaking process.
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