| Some of the best computer games ever made | | | | areas. They're often former artists, |
| are likely games you've never heard of. Created | | | | programmers, or designers of some big name |
| by individuals and small companies working in | | | | software companies. Maybe that quiet little |
| relative obscurity. They don't have million dollar | | | | programmer in that tiny corner cubicle dreams of |
| budgets, some don't even have hundred dollar | | | | being an Indie one day. Tired of the corporate rat |
| budgets. They don't have dedicated marketing | | | | race, and looking to express themselves |
| departments, research analysts, sales teams, | | | | creatively they become Indies. Some of been |
| fancy offices, and cutting edge tools. They scrape | | | | lucky enough to avoid the corporate avenue |
| together whatever tools they can, often | | | | altogether and make a living doing what they love |
| discarded by the ultra rich game designers of big | | | | from the beginning. Regardless of their origins, |
| shiny game studios. | | | | they all have the passion and desire to create. To |
| Making Miracles. | | | | be able to put their name on something really |
| In spite of these deplorable working conditions, | | | | great. They want to be recognized for their |
| they create some of the most amazing games | | | | abilities and worth. But more than that, they want |
| around. How do these game gems get created, | | | | you to play their games, and have fun doing so. |
| and who are the miracle workers creating them. | | | | Why are Indie games so good? |
| They're independent game designers. Sometimes | | | | Indie games are good first and foremost, because |
| called Indies for short. Working out of their | | | | they're fun. It's a game after all, and if it's not fun |
| bedrooms, garages, spare offices, and basements. | | | | from the get go, then what's the point. They're |
| They have a passion for what they do. They love | | | | also highly original, sometimes mainstream funny, |
| games, they love the act of creation, and are | | | | sometimes just weird funny, sometimes morbid, |
| relentlessly committed to their vision of what a | | | | sometimes creepy, and sometimes just downright |
| game should be. They often build games they | | | | gross. But, thats OK. Games should be a |
| themselves would love to play. Simply because no | | | | departure from the everyday. They should make |
| one else will. These kind of games you won't find | | | | you think in different, fantastic ways. So many big |
| at the big box electronics store casting it's | | | | name games are just rehashed ideas done a |
| shadow over your end of town. These passionate | | | | thousand times before. Another sequel of the |
| Indies could care less what the marketing boys up | | | | same old games from last year. Indie games are |
| on the 26th floor have to say about the latest | | | | adventurous and risky. Indies take chances and |
| game trends. Probably because their garages don't | | | | devote their time to making something unique. So, |
| have 26 floors. They just know their love of | | | | take a look around, and try a few, till you |
| games, and how much they enjoy playing. | | | | discover the one that matches your own bizarre |
| Where do Indies come from? | | | | and fantastic interests. |
| Indie game developers come from all different | | | | |